SideFX Houdini - Volume deform test after cgwiki

Опубликовано: 12 Февраль 2026
на канале: illusionistics
749
9

Hey, just my result from working through the volume deform tip on Matt Estela´s cgwiki (without using the scene file - builds character :) ), here goes the link: http://www.tokeru.com/cgwiki/index.ph...
(you´ll have to scroll down a bit) - Found the Lattice hard to use, so instead used VEX to animate the thing, here it goes:
float time = (@Time*PI);
if(@P.z greater 0.9)
@P.y += sin((sqrt(@P.z+1.5)[email protected])*(@P.z)+(-time*2))*0.1;
@P.x -= cos((exp(@P.z))*@P.y + (time*2) ) * (0.1*(@P.z-0.9));
else
@P.y += sin(@P.z+(time*2))*0.1;
Feel free to experiment :)
Enjoy...