Hey, sorry for the delay! Just returning after a brief foray into the Unity editor. This here is some basic stuff I busied myself with october last year (hence the pumpkin soup intro). Well, maybe like wine it got better with time :) Note: it´s based quite a bit on the matrix rotation from cgwiki, so here goes the cgwiki link (it´s the eyeball example I think): https://www.tokeru.com/cgwiki/index.p...