I did a more precise longsword prop alignment in Maya and this is live/raw MOCAP session to see how it looks in motion with the MetaHuman retarget body.
Body Motion Capture System:
Vicon - 10x Vero Cameras
Workstation 1 (Vicon Shogun and Unreal Engine)
HP Z8 - Dual Intel Xeon Gold - Nvidia A6000
Recording Workstation (OBS)
Custom PC - AMD 1950x - Nvidia 2080ti
Elgato 4K60 Pro