Creating Metahuman MOCAP for UEFN

Опубликовано: 11 Март 2026
на канале: Workbrand
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Today I'm creating some Metahuman performances for UEFN and UE5. I'm using my Vicon system for body and fingers and a Technoprops and Apple iPhone 12 Mini for my HMC / face capture.

I ran into a small hiccup in the workflow trying to get animation sequences from UE5 to UEFN but luckily UEFN Twitter came to the rescue!

The Metahuman skins shown in this video are available on the Unreal Marketplace and will work in UEFN. Recommend settings the texture LOD bias to 2 or 3 to get their file size down.

Workbrand Unreal Marketplace:
https://www.unrealengine.com/marketpl...

Motion Capture System:
10x Vicon Vero Cameras