I recorded this body and tracked sword animation in Unreal Engine 4.27 using Take Recorder. This is the first time I've recorded a tracked prop and assembled the animation back into a timeline.
Notes:
the sword was very loosely aligned and also recorded as a static mesh transform. Next time I'll use Shogun Post and Maya to more accurately align the virtual sword to the tracked sword.
Body Motion Capture System:
Vicon - 10x Vero Cameras
Workstation 1 (Vicon Shogun and Unreal Engine)
HP Z8 - Dual Intel Xeon Gold - Nvidia A6000
Recording Workstation (OBS)
Custom PC - AMD 1950x - Nvidia 2080ti
Elgato 4K60 Pro