MetaHuman Witcher - Vicon Body and Sword Test

Опубликовано: 20 Май 2026
на канале: Workbrand
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I recorded this body and tracked sword animation in Unreal Engine 4.27 using Take Recorder. This is the first time I've recorded a tracked prop and assembled the animation back into a timeline.

Notes:
the sword was very loosely aligned and also recorded as a static mesh transform. Next time I'll use Shogun Post and Maya to more accurately align the virtual sword to the tracked sword.

Body Motion Capture System:
Vicon - 10x Vero Cameras

Workstation 1 (Vicon Shogun and Unreal Engine)
HP Z8 - Dual Intel Xeon Gold - Nvidia A6000

Recording Workstation (OBS)
Custom PC - AMD 1950x - Nvidia 2080ti
Elgato 4K60 Pro