Creating a Witcher inspired armor set in Maya and Zbrush to be used in Unreal Engine with MetaHumans.
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Creating Metahuman MOCAP for UEFN
Workbrand Film Set / Event Crew Animation Demo
MetaHuman MOCAP Performance in a UE5 game cinematic
Metahuman Performance Capture - Cam Op Sim Intro
Metahuman Football MOCAP
Metahuman American Football Uniforms - UE5 Tutorial
MetaHuman Skating MOCAP test
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Metahuman Skating MOCAP Test
MetaHuman Witcher - Kaer Morhen at Night
MetaHuman Witcher "Longsword" Vicon MOCAP Session
MetaHuman Witcher - Vicon Body and Sword Test
MetaHuman Witcher - Kaer Morhen Build
Witcher 3 Gameplay Reference - Kaer Morhen and Sword Attacks
MetaHuman Witcher - Part 6 Skinning Fixes
MetaHuman Witcher - Where Are My Swords?
MetaHuman Witcher - Part 6 MOCAP Rig Review
MetaHuman Witcher - Rig and MOCAP Test 01
MetaHuman Witcher - Part 5 Rigging and Unreal Engine
MetaHuman Witcher - Part 4 Retopo and Texturing
MetaHuman Witcher - Part 4 ReTopo Gloves
MetaHuman Witcher - Part 4 Retopo and Baking
MetaHuman Witcher - Part 3 Sculpting Gloves and Boots