Hello guys so today we start learning more about parent and child relationships. I learned that anything affecting the parent (i.e. animation, position, rotation, scaling, etc...) will also affect all of its children, but for the children it will only affect its child and not the parent.
This was kind of frustrating to implement this late in the game I believe, and it didn't help that Unity wasn't working with me 😓. I'm hoping tomorrow I can figure things out.