Hello guys so today we finished lecture 163.
(Lecture 163) Create Level Controller:
For this part of the lecture we were tasked to implement a system that would detect when a victory has been achieved. To do that we needed four classes:
1. Attacker
2. EnemySpawner
3. LevelController
4. LevelLoader
The LevelController needed to read the # of attackers on the field, check to see if the timer has finished, and also let the spawners know to stop spawning attackers.
I'm still having issues stopping the spawner, but hopefully I figure it out next time 🤞