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In this video, we dive deeper into the development of our horror game in Unreal Engine 5 by setting up item structures and data tables. Learn how to create a system that allows you to manage various items, their properties, and attributes efficiently. Whether you're working with interactive objects, key items, or inventory-based mechanics, this tutorial will guide you step by step through the process.By the end of this video, you’ll understand how to: Set up an item structure to define your game's item data. Use data tables to manage item properties. Implement these systems to streamline item interactions in your horror game.If you're following along with our horror game tutorial series, make sure to check out the previous parts to stay on track!🔔 Don't forget to subscribe for more Unreal Engine 5 tutorials and game development tips!👍 Like the video if you found it helpful, and leave a comment if you have any questions or suggestions.
Chapters: 0:00 - Intro
1:04 - Creating Our Struct
4:11 - Item Type Enum
7:21 - Creating The Base Item
8:10 - Creating The Data Table
10:30 - Setting Up Base Item Info
15:05 - Outro
#UnrealEngine5 #GameDev #HorrorGameDevelopment #ItemStructures #DataTables