Crouching & Sprinting Tutorial | Horror Game Series Part 10 | Unreal Engine 5

Опубликовано: 01 Июнь 2026
на канале: Rotten Rabbit
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In this tutorial, we’re covering two essential mechanics for horror games—crouching and sprinting. These features are key for creating immersive horror experiences, allowing players to sneak through terrifying environments or make a run for it when things get too intense! With Unreal Engine 5, you can add these mechanics to your project with ease.

In Part 10 of the Horror Game Series, you’ll learn how to:

Implement crouching mechanics for stealth and exploration.
Add sprinting for quick escapes and dynamic movement.
Customize each mechanic for realism and player control.

Whether you’re building a horror game from scratch or enhancing an existing project, these mechanics will keep your players engaged and add depth to the gameplay. Don’t miss the previous parts of the series for more horror game development essentials!

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Chapters:
0:00 - Intro
0:25 - Quick Light Tweak
0:56 - Adding Input Actions
1:55 - Sprinting
5:46 - Crouching
11:07 - Outro

#UnrealEngine5 #GameDevelopment #HorrorGames #UnrealEngineTutorial #CrouchingAndSprinting