Freaking Line Rendering!

Опубликовано: 30 Март 2026
на канале: Ombarus
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How to render lines, solve intersections and in general: How to think about line geometry in Godot and other 2d rendering pipelines.

I used clips of some other videos to illustrate my points:
ThinMatrix ►    • Programming the Road System for my City-Bu...  
jester.gaming ►    • Road Hierarchy Tutorial | Cities: Skylines...  
Dinosaur Polo Club ►    • Mini Motorways Trailer - Out NOW on Apple ...  

******* https://www.solar-rogue.com/ *******
STEAM ► https://store.steampowered.com/app/13...
ITCH.IO ► https://ombarus.itch.io/solar-rogue
ANDROID ► https://play.google.com/store/apps/de...
IOS ► https://apps.apple.com/us/app/solar-r...
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Follow me and support me, check out these links :

Support me on Patreon ►   / ombarus  
Join the discussion on Discord ►   / discord  

Twitter ► @Ombarus1
Instagram ►   / ombarus1  
Website ► https://www.ombarus.com
Email ► [email protected]
Github ► https://github.com/Ombarus
Music ► https://www.bensound.com

My name is Ombarus and I'm a programmer / game developer from Canada who moved to Japan and decided to try my own luck with game dev.