How to render lines, solve intersections and in general: How to think about line geometry in Godot and other 2d rendering pipelines.
I used clips of some other videos to illustrate my points:
ThinMatrix ► • Programming the Road System for my City-Bu...
jester.gaming ► • Road Hierarchy Tutorial | Cities: Skylines...
Dinosaur Polo Club ► • Mini Motorways Trailer - Out NOW on Apple ...
******* https://www.solar-rogue.com/ *******
STEAM ► https://store.steampowered.com/app/13...
ITCH.IO ► https://ombarus.itch.io/solar-rogue
ANDROID ► https://play.google.com/store/apps/de...
IOS ► https://apps.apple.com/us/app/solar-r...
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Support me on Patreon ► / ombarus
Join the discussion on Discord ► / discord
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Website ► https://www.ombarus.com
Email ► [email protected]
Github ► https://github.com/Ombarus
Music ► https://www.bensound.com
My name is Ombarus and I'm a programmer / game developer from Canada who moved to Japan and decided to try my own luck with game dev.