[Godot] Procedural Planets (E04 Gradient Texture)

Опубликовано: 12 Май 2026
на канале: Ombarus
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E01:    • [Godot] Procedural Planets (E01 the sphere)  
E02:    • [Godot] Procedural Planets (E02 Editor Set...  
E03:    • [Godot] Procedural Planets (E03 Simplex No...  

In this series we'll be creating a system for procedurally generating simple, but diverse planets. You can find the source code on my github at https://github.com/Ombarus/pcg_planet_yt

This series is heavily inspired by Sebastian Lague excellent tutorial for Unity. For more details and explanations check out his series at    • Procedural Planet Generation  

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My name is Ombarus and I'm a programmer / game developer from Canada who moved to Japan and decided to try my own luck with game dev.