Let's try to divine the asset pipeline of Everspace based only on the final data packed into the game!
Various Resources mentioned in the video:
Texturing Tutorial from @RyanKingArt
Spacehips, Concept Design pipeline for Sci-fi ► • Spaceships, Concept Design pipeline for S...
Making Bio-Mechanical Tubes in Blender ► • Making Bio-Mechanical Tubes in Blender / C...
1h Greeble ► • One hour of greeble
ESPINAS Speed Sculpt ► • Blender - ESPINAS Speed Sculpt (MH Sunbreak)
UE Viewer ► https://www.gildor.org/en/projects/um...
******* https://www.solar-rogue.com/ *******
STEAM ► https://store.steampowered.com/app/13...
ITCH.IO ► https://ombarus.itch.io/solar-rogue
ANDROID ► https://play.google.com/store/apps/de...
IOS ► https://apps.apple.com/us/app/solar-r...
************************************************
Follow me and support me, check out these links :
Support me on Patreon ► / ombarus
Join the discussion on Discord ► / discord
Twitter ► @Ombarus1
Instagram ► / ombarus1
Website ► https://www.ombarus.com
Email ► [email protected]
Github ► https://github.com/Ombarus
Music ► https://www.bensound.com
My name is Ombarus and I'm a programmer / game developer from Canada who moved to Japan and decided to try my own luck with game dev.