How to Manage Popup and Dialogs in your Game

Опубликовано: 12 Февраль 2026
на канале: Ombarus
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GUI Design pattern for Godot games. I use signals and extend custom nodes to provide an easy way to manage and display multiple dialogs, popup and windows in my games.

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My name is Ombarus and I'm a programmer / game developer from Canada who moved to Japan and decided to try my own luck with game dev.