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Locker Files: https://drive.google.com/drive/folder...
In Part 19 of our Horror Game Series in Unreal Engine 5, we dive into creating a hiding mechanic that lets players hide in lockers for added suspense and stealth gameplay. This feature is perfect for horror games, giving players a way to evade enemies and heighten tension.
In this tutorial, you’ll learn:
How to design and implement a functional hiding mechanic,
Setting up the interaction system for entering and exiting lockers,
Adding immersive touches like camera transitions and sound effects for realism.
This mechanic adds a new layer of gameplay and suspense to your horror game. Subscribe for more tutorials in Unreal Engine 5 and keep building your dream horror experience!
Chapters:
0:00 - Intro
0:27 - Importing Locker & Starting BP
14:46 - Entering Locker
35:41 - Exiting Locker
55:28 - Outro