This tutorial shows how to create a simple spawner in Unity using a previously created demo.
This video can work as a stand-alone as well for understanding how to create a simple spawner in Unity.
A new game object is spawned whenever a game object shoot. Shoot game object requests a new spawn from a singleton spawner. Spawner creates the new spawn from its position. The position can be changeable and is shown in the video.
0:00 Introduction & Demo
0:35 Spawner Code
1:07 Spawn Request From Another Object
1:50 Back To Spawner Code
2:40 Spawn Position
3:15 Spawn Position From Other Transforms
4:06 Spawn Becomes Prefab
4:45 Outro
5:05 Next Installment
5:30 Plea for Feedback
The initial version of Spawner script:
https://gist.github.com/seferciogluec...
Videos Of Drag&Shoot Series:
Drag&Shoot Tutorial
• How To Drag And Shoot 3D Objects in U...
Create a Spawner Tutorial
• How To Spawn 3D Objects in Unity | Cr...
Make Spawn Stick Tutorial
• How To Stop RigidBody On Collision in...
Change Spawn Material Tutorial
• How To Change Material On Collision i...
Stand Alone Automatic Shooter
• How To Create Auto Shooter In Unity |...
I hope this will help you and if there was a point not clear let me know in the comments.
Here are some written tutorials https://devsplorer.wordpress.com/
I generally Tweet sneak peeks to mechanics: / eccegd
If you want to see more of this kind of videos, likes and subscriptions are a way to silently show it. Comments are always welcomed.
Also, If you would give feedback on the overall performance of the video you would make me very happy. I plan to make more videos and want to improve along the way and each feedback is very valuable.
Thanks for reading up to this point and see you in the next explorations :)
Have a spawn day!