This Unity tutorial covers how to stop collision logic after the first collision. A state boolean is used to control the first collision. This tutorial uses a previous setup but the collision limitation logic is very simple and could be transformed to any project requirements.
🤹♀️ I am motivated to create videos on physics and continue with this setting.
If these topics or similar ones that interest you, feel free to let me know in the comments (I am open to other ideas on 3d physics or VR)
Just a small announcement, for the next couple of weeks I may not be able to create tutorials or videos in the worst case as I am very close to the end of my master's degree and will be focusing on that. Thanks for your understanding 😊
👉 Wonderful Assets from KayKit - Mini-Game Variety Pack:
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• How to Look At Target Position In Unity | ...
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#Stop #Collision#Logic
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See you in the next explorations 🙋♀️