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In Part 1 of this Unreal Engine 5 tutorial series, we’ll be setting up the core of our first-person flashlight system. In this video, you’ll learn how to attach a spotlight to the player, add functionality to toggle the flashlight on and off, and create a more natural, immersive effect by attaching the light to a spring arm with lag.
What you'll learn:
Attaching a spotlight to the first-person player character
Creating an on/off toggle for the flashlight using Blueprints
Using a spring arm to add lag to the flashlight for more realistic movement
Stay tuned for Part 2, where we’ll implement a battery drain mechanic!
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