This bonus video goes into setting up masks to prevent 'overspray' when texture painting in Blender. We will look at three scenarios. A single mesh model with no seam, a model with seams, and a multi-part model.
This video is a bonus video added as part of a larger playlist on making Unity, VTT, TaleSpire ready meshes in Blender. The larger playlist series goes step by step into breaking down a high poly mesh meant for 3D printing into a low poly mesh with textures that is appropriate for Unity / TaleSpire / TaleWeaver.
Models used in this video:
Tabletop plant: "Cnidocyte Plant" by Grim Greeble: https://www.printables.com/model/7479...
Crodlu by Amoda (me): https://www.printables.com/model/1283...
Assault Mech Pyramidion by Theeclectarorum: https://www.cgtrader.com/designers/th...