This bonus video explains how to leverage shader nodes in Blender for color swaps. This can be helpful if you want to test color palettes, swap colors for variety and theme in your minis, and sets a foundation for using nodes in Blender.
This video is a bonus video added as part of a larger playlist on making Unity, VTT, TaleSpire ready meshes in Blender. The larger playlist series goes step by step into breaking down a high poly mesh meant for 3D printing into a low poly mesh with textures that is appropriate for Unity / TaleSpire / TaleWeaver.