This playlist series goes step by step into breaking down a high poly mesh meant for 3D printing into a low poly mesh with textures that is appropriate for Unity / TaleSpire / TaleWeaver. This series takes things slow and offers a detailed explanation of the workflow. Mistakes are left in with explanations of how to correct them. It also takes the fast and loose approach to UV unwrap and texture painting. The 'correct' way using seam painting will be covered in another video for those interested. Also, if you don't want anything explained and want a rapid 'just the facts' version, that is coming soon as well.