Here is a short demonstration from The Afflicted Forest showcasing how the Plague Spore enemy operates in combat. The Afflicted Forests is a 3d action rpg that I am developing using JmonkeyEngine3
Mini trike 🔥🔥🔥
Bave Fexrı
Theme Park Tycoon (Week 1) Progress Report
Warface Ps4
we take those
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Ana Əsgər Gedirəm
COMO COPIAR Y PEGAR EN OLYMP-TRADE
Анна Овчарова
Shader Blend Effects Demo
Shader Debug Mode & HeightScan Demo
Alpha Combat Demo - The Afflicted Forests
JME3 Shader Demo - Multiple Blend Layers
JME3 Shader Demo - Freeze & Petrify effects
Dissolve Shader Demo
Loading Screen Draft
Affliction Trail
Lightning Generation Preview in JMonkeyEngine3
Dark Caves & Pipes - The Afflicted Forests
Dark Elf Cart Patrol
Plague Spore Combat Demo
DAC Troubleshooting
buggy upper body in dynamic mode
Plague Spore Demo - Using inverse kinematics for dynamic attack animations
Ragdoll Demo in JmonkeyEngine3 using Minie physics
Character Customization - Infinite Colors
Clothing animated Characters in JMonkeyEngine3
Day / Night cycle with basic SkyBox in JmonkeyEngine3
Dark Elf Encampment WIP - The Afflicted Forests
TAF Talent & Gem System Demo - WIP
spatial placement based on contact normal
Point Light Artifact