Introduction to Unity's XR Interaction Toolkit - Part 2: XR Rig Setup

Опубликовано: 26 Август 2026
на канале: Ludic Worlds
9,769
119

This is the second part of a short tutorial series, in which I will cover the basics of using Unity's XR interaction Toolkit (version 2).

In this video you will create a simple scene, and set up an XR Rig. By the end of the tutorial, you will be able view your scene in VR, as well as control a couple of pointers via your Touch Contollers.

I am using a Meta Quest 2 in this series, but you should still be able to follow along with a different headset.

→ Next Video • Introduction to Unity's XR Interaction Toolkit - Part 3: Action-based Input:    • Introduction to Unity's XR Interaction Too...  
← Previous Video • Introduction to Unity's XR Interaction Toolkit - Part 1: Import & Setup:    • Introduction to Unity's XR Interaction Too...  

► Tutorial Series Playlist:    • Introduction to Unity's XR Interaction Too...  


▬ Support My Work ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

❤️ Support me on Patreon:   / ludicworlds  
☕ Buy me a coffee: https://ko-fi.com/ludicworlds

The 'Unity Asset Store' links provided below are affiliate links. If you click on them and make a purchase, I may receive a small commission at no extra cost to you. This support helps me continue creating content for this channel.

🏷️ 50% Off: https://assetstore.unity.com/?on_sale...

Thank you for your support!


▬ Timestamps ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

0:00 - Intro
0:38 - Creating a Simple Scene
2:28 - Adding an XR Rig
4:15 - Testing the VR Scene
4:48 - Setting up Controllers
7:43 - Input Action Manager
8:35 - Final VR Scene Test
8:55 - Outro


▬ Credits ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

► Music by - CO.AG Music:    / @co.agmusic  

#Unity #VR #MetaQuest #GameDev