This is the first part of a short tutorial series, in which I will cover the basics of using Unity's XR interaction Toolkit (version 2).
In this video I cover the initial setup i.e. configuring Project Settings and installing the required XR packages. I will be using a Meta Quest 2 in this series, but you should still be able to follow along with a different headset.
→ Next Video • Introduction to Unity's XR Interaction Toolkit - Part 2: XR Rig Setup: • Introduction to Unity's XR Interaction Too...
► Tutorial Series Playlist: • Introduction to Unity's XR Interaction Too...
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▬ Timestamps ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
0:00 - Intro
1:26 - Creating a New Project
2:07 - Build Settings
3:03 - Player Settings
4:16 - Removing SSAO
5:13 - Installing XR Packages
6:55 - XR Plug-in Management
8:11 - What is OpenXR?
9:28 - OpenXR Settings
10:21 - Outro
▬ Useful Links ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
► XRI Docs: https://docs.unity3d.com/Packages/com...
► XRI Resources: https://linktr.ee/unityxri
► How to Optimize Unity Project Settings for Oculus/Meta Quest 2: • How to Optimize Unity Project Settings for...
► https://www.khronos.org/openxr/
► A Look at OpenXR - SIGGRAPH 2019 BOF Sessions: • A Look at OpenXR - SIGGRAPH 2019 BOF Sessions
► Developing Cross-Platform XR Applications with OpenXR: • Developing Cross-Platform XR Applications ...
▬ Credits ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
► Music by - CO.AG Music: / @co.agmusic
#Unity #VR #MetaQuest #GameDev