Here's a few ideas on how to make a floating UI element follow objects in the world. Depending on performance, type of UI and such you might need different solutions so I decided to show a few of the ones I experimented with in Godot for my game Solar Rogue.
******* https://www.solar-rogue.com/ *******
STEAM ► https://store.steampowered.com/app/13...
ITCH.IO ► https://ombarus.itch.io/solar-rogue
ANDROID ► https://play.google.com/store/apps/de...
IOS ► https://apps.apple.com/us/app/solar-r...
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My name is Ombarus and I'm a programmer / game developer from Canada who moved to Japan and decided to try my own luck with game dev.