Let's Learn Unity

Опубликовано: 12 Июль 2026
на канале: NC Learn wit Me
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Hello guys so today we covered 169 and started 170.

(Lecture 169) Set and Save Music Volume:
We started this in the previous session, and pretty much wrapped it up today.

(Lecture 170) Add Difficulty Levels:
So for this lecture we were tasked to think of some ways to increase the difficulty of our game by tuning the current properties (i.e. starting health, starting resource, enemy damage, etc...). I think I have an idea on how to do this and it involves the PlayerPrefsController or the wrapper for the PlayerPrefs class.