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In Part 18 of our Horror Game Series in Unreal Engine 5, we take our gameplay to the next level by turning the lift door opening into a cutscene! In this tutorial, we show how to trigger a cinematic sequence when the player completes the dial puzzle, showcasing the lift door opening before seamlessly returning control to the player.
In this video, you’ll learn:
How to set up a cutscene in Unreal Engine 5,
Triggering the cutscene upon puzzle completion,
Transitioning smoothly back to player control after the cutscene.
This adds immersion to your horror game and enhances the storytelling experience. Subscribe for more horror game tutorials and Unreal Engine tips!
Chapters:
0:00 - Intro
0:31 - Creating Level Sequence
9:50 - Updating Door Blueprint
13:15 - Outro