Part 1 of our auto landscape material. We start the material and setup UV tiling transitions based on camera distance.
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0:00 - Intro
0:51 - Creating Level
2:10 - Creating Material
3:06 - Creating LAdnscape
8:27 - Setting Up Grass Textures
11:06 - Landscape Tiling
14:46 - Creating Material Parameters
15:46 - Normal Intensity Function
20:18 - Depth Fade Mask
27:16 - Organizing Parameters
29:28 - Level Post Processing
30:32 - Texture Parameters
32:18 - Outro