Aliens vs Predator Classic Mapping Stream #11 (4 hrs, No Commentary)

Опубликовано: 14 Июль 2026
на канале: BlueKeyGames
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Working on a remake of my old multiplayer map that I released almost 25 years ago.

The final development stream for Desert Requiem. I finally add switches to the crew quarter and bathroom doors, to prevent them from opening up when you get close. It also allows players to hide in them, ready to ambush.

It was interesting (and a little frustrating) figuring out how to get the switches to work properly. The documentation on Strategies is sparse, so I didn't have much to work with other than just experimenting. Still, I was able to pull off the different scripted sequences I wanted to, so I'm pretty happy overall.

I close the stream out with a little co-op testing.

I did do a lot of corrective work off stream: fixed destructible object fragments, sounds, module links, lighting issues, other tweaks. I had a lot of help from ‪@avpclassic‬ in the bug hunt, so make sure to subscribe to his channel if you're interested in more AVP.

Overall I'm really happy with how the map came out, and I'm endlessly fascinated by the level design and creation process for this game. I'll try to consolidate all my knowledge from this to come up with a... significantly shorter... tutorial for working with Blender to make AVP maps. I don't expect there to be a new wave of popularity because of it, but it's a curiosity and piece of video game history worth documenting.