Twilight descends upon an arid planet. An outpost has been made by a dig site that has unearthed an ancient temple of inhuman origin. The excavation has both alerted the custodians of the sacred site and awoken an infection once again festering beneath the sands...
https://www.moddb.com/games/aliens-vs...
It's finally released! I've spent the month of October re-learning how to make maps for Aliens versus Predator Classic, something I'd not done since the year 2000 AD. It's AVP's 25th Anniversary this year, so what better way to celebrate it than to remake my first map and mod release ever, "Desert Storm"!
You can check out a little walk through of the old map on my channel here:
• Tim found his first mod release ever from ...
When I played my old map I was surprised how strong the theming and design intent were, my surprisingly strong vision held back by my limited ability at the time. The central conceit of the new map is to try to express 12 year old me's vision with the skillsets I've developed over the past 24 years.
I think I succeeded with Desert Requiem.
There are 4 areas: the Marine Base, the Predator Temple, the No Man's Land, and the Alien Hive interconnecting between all of them. Each location is designed to be distinct and easy to understand how to navigate (well, maybe not the Alien Hive, that's a bit more subtle). Each location is also designed to be hostile in some way to the invading species, or to benefit the home team.
I learned A LOT mapping for this, and I'm feeling more inspired for my other projects with this new knowledge and skillset. More than that, I'm just really happy to have revisited an important part of my own personal game developer journey, with a game that was extremely formative in my taste. When I was a preteen growing up, my 3 biggest PC games were always Quake, Jedi Knight, and Aliens versus Predator.
I hope you have as much fun playing this as I had making it.
https://www.moddb.com/games/aliens-vs...