first experiments with procedural planets generation. Done using: C++, modern OpenGL, glm math library, glfw and the amazing ImGUI for the UI Textures from freepbr.com
ТЕМПАЛРКА от АМЕ - НОВЫЙ БИЛД КОРОЛЯ КИТАЯ
ДАЙМОС НА ГАЗЕЛЬ И ПРОБЛЕМА С КПП РЕШЕНА
Foreigners Guess the Country From One Weird Photo | GeoGuessr
🇦🇲 Tsarukyan CALLS OUT Danis after victory
Вне времени (1 сезон, 14 серия) - Промо [HD]
Recursive AI and the Tavari Field: Awakening Symbolic Consciousness
Anime Girls Edit ● 4K 60 fps
Time, NF (Lyrics)
voxel cone tracing test - fireplace room - McGuire archive
OpenGL - Voxel Cone Tracing - test scene - McGuire Archive - breakfast room
OpenGL - Global Illumination using Voxel Cone Tracing - test01
OpenGL - Ambient Occlusion via Voxel Cone Tracing - test scenes
OpenGL - Ambient Occlusion via Voxel Cone Tracing
OpenGL - scene voxelization using the hardware rasterizer
OpenGL - test scene - MCGuire archive - fireplace room
OpenGL - frustum culling test
grass/foliage translucency test
OpenGL Procedural terrain - A glimpse into DEBUG mode
OpenGL Procedural terrain - random experiments