Q&A #23 with Lukas, Anton and Max
Blog post: http://blog.wolfire.com/2016/01/Overg...
Here is a summary of what we talked about before the Q&A:
00:39 Advance testing branch on Steam has been updated
01:04 Global illumination is being worked on
02:02 AI is getting improved
04:12 Global illumination WIP screenshot
06:52 Decals are being worked on
12:45 Dialogue editor getting improved
14:16 Arena player character concept art
16:48 Arena mode is getting updated
18:47 Mod folders can now be placed in the write directory (My Documents)
Here are the community questions with accompanying time stamps and summaries of the answers. If you want to hear the full answer, go to the related time stamp in the video:
19:42 - Denz
Q: When will you come out of alpha?
A: That depends on how alpha and beta is defined.
24:10 - Mobius
Q: Will there be a story mode?
A: Yes.
27:39 - Denz
Q: What genre will Overgrowth fit into?
A: Maybe third person parkour combat?
Here is the show on the website: http://ogweekly.com/107.htm
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Overgrowth Weekly is a live show airing on some Sundays at 21:00 CET. In it we discuss Wolfire and Overgrowth news and show you what the Wolfire community is up to. http://ogweekly.com
Overgrowth is a 3d action-adventure game for Mac, Windows, and Linux, coming soon from the independent game studio, Wolfire Games. It is the spiritual successor to Lugaru. http://wolfire.com/overgrowth