Dev Update: Improved Physics, Collision Avoidance, Targeting Acquisition.

Опубликовано: 03 Август 2026
на канале: Galactic Armada
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In this update I have done the following.
Expanded the Projectile DrawMesh batching system to support more projectile rounds efficiently.
Improved the flight mechanics of ships and reduced the amount of drag on rigidbodies so ships fly more like spaceships.
Fixed the RigidBody "Stutter" effect from applying my own rotations to the rigidbodies.
Added lighting to ship explosions.
Improved the collision avoidance system
Improved the targeting acquisition system