I added a floating origin system so that I can have large scenes and high floating precision near the player. Improved the Gforce camera system and I have started on the Cockpit UI.
The Curse of Virgo - Pisces
На производстве кипит работа!
Virat Kohli supremacy 😏
Killer Cat -horror-
Here’s something that you probably did not know
Fabulously Artsy -- Interactive Scrapbook Pages
эдит майнкрафт
Databases: MySQL MATCH vs JOIN
Dev Update: Squad AI & Squad Formations
Dev Update: AutoAim Assist, new AI flight behaviors & more.
Dev Update: Floating Origin Added, Improved Gforce Camera, Cockpit UI.
Dev Update: Capital Ship Pathfinding through Asteroid Field.
This is what it takes to build an Epic Space game by yourself.
Unity Game Engine - Galactic Armada Pathfinding Update
Dev Update: More Collision Avoidance/Pathfinding work.
Dev Update: Ship Explosion Physics and more!
Dev Update: Improved Physics, Collision Avoidance, Targeting Acquisition.
Dev Update: Flying with the AI, Cockpit View Dogfighting
Dev Update: Ship Destruction Hull Fracturing + Weapon Damage
Dev Update: Projectile System Overhaul 150 ships, 63 turrets 170AVG fps.