Galactic Armada is a epic space combat game in development by a single programmer. In this update I have improved the pathfinding system further, especially for capital ships. I have also done some of the following:
Added Directional thrusters to AI controlled ships, these thrusters are used to push the ship off of surface geometry when a ship collides. To prevent ships from becoming stuck on the surface of a capital ship or a crevice of an asteroid.
-I have added LOD system for destroyed ship fractured chunks for optimization purposes.
Fixed issue with lasers not firing or stopping firing properly.
The next system I will be working on is the "CounterMeasures" system for AI ships which will control deployment behaviors of certain ships and abilities that are categorized as "Evasion, or defense behaviors". This will be things like deploying mines, chaffs and anti missile defense systems or using afterburners to escape attack.