Dev Update: More Collision Avoidance/Pathfinding work.

Опубликовано: 14 Март 2026
на канале: Galactic Armada
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Currently I am working on the collision avoidance system for capital ships and also fighter craft (attacking capital ships). Currently ships target nearby enemies which can cause them to "ball up" in groups. That will change later on once I start implementing the Squad, BattleGroup and Team AI commanders. In this test scene the green line points to the target, the blue lines that you see are pathfinding course corrections for ships. There are some complicated issues that I need to work out, mostly when ships get hung up on some geometry like a ships hull or in a crevice of an asteroid.