I’m a programmer, not an artist, so it's time to leverage my strengths and start learning shader programming. There's plenty of great water shaders out there, but I wanted to figure out how to make them.
Relevant Links:
Visual Shader Tutorial: • Tutorial: Simple 3D Water in Godot 4
Toon Water Shader: https://godotshaders.com/shader/toon-...
Stylized Water Shader: https://godotshaders.com/shader/styli...
Absorption Based Shader: https://godotshaders.com/shader/absor...
Nature kit: https://kenney.nl/assets/nature-kit
Pirate kit: https://kenney.nl/assets/pirate-kit
Follow Links:
Twitch: / weekienhn
TikTok: / weekienhn
Blue Sky: https://bsky.app/profile/weekie.bsky....
Patreon: / weekie
Contact: [email protected]
Chapters:
00:00 - Intro
00:19 - Water
00:50 - Building the scene
01:29 - Water shader attempt 1
02:06 - Why is it not working?
03:26 - Other people's water shaders
03:57 - Water shader attempt 2
04:41 - Buoyancy
05:31 - What did we learn?
06:57 - Taking this further