In this tutorial we go through the basics of making a main menu in UI Toolkit. This uses UI Builder, which is similar to a web dev approach to UI in Unity. We learn how to use hover events, clickable buttons, and navigating between scenes so that you can create a main menu scene and a game scene and switch between them.
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Chapters
0:00 Intro
0:23 Main Menu Container
3:05 Adding Buttons
4:42 Styling While Hovering
6:17 Click Events in C#
8:04 Demo