In this 3D open world, we continue the series and further enhance our scene using post-processing effects such as bloom and a color grading. This gives us a polished, professional scene which allows assets to glow. Additionally, we add in some basic weather to our scene, including rain and snow.
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Unity Asset Store Assets:
Polygonal's low poly particle pack: https://assetstore.unity.com/packages...
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Project Files: Project Files: https://github.com/spaderdabomb/Beaut...
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My tutorials for Open World games in Unity!
Open World Pt. 1: • Build a beautiful 3D open world in 5 minut...
Open World Pt. 2: • Build a beautiful 3D open world in 5 minut...
Open World Pt. 3: • Build a Beautiful 3D Open World in 5 Minut...
Open World Pt. 4: • Build a beautiful 3D open world in 5 minu...
Day and Night Tutorial: • Simple Day Night Cycle for 3D Open World G...
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Chapters:
0:00: Intro
0:27: HDR Color Grading and Bloom
1:43: Bloom for Glow
2:30: Balancing the Scene
3:18: Rain and Snow
4:06: Tracking the Player Camera
5:41: Adjusting Particle Effects
6:35: Demo
6:42: Outro