Gamification

Опубликовано: 04 Август 2026
на канале: ROM Global
529
6

Discover how gamification can turn “serious” work and learning into engaging, memorable experiences. In this session, Dr. Moria Levy explains the difference between games and gamification, why people love game elements (curiosity, emotion, imagination, challenge, winning), and how to embed them into real-world processes. Through practical examples—quizzes, mini escape rooms, diagnostic games, interactive tools, mascots, and ready-made platforms like Genially, Wordwall, and more—she shows how gamification can unfreeze resistance, create positive associations, deepen participation, and make change management, training, and Knowledge Management much more effective.

Thanks for watching! LIKE the video if you enjoyed! Follow us on facebook: https://bit.ly/2TgtB9x Subscribe to our channel: https://bit.ly/2GUYHPf Our Website: http://kmrom.com For Business Inquiries Contact: [email protected]

#Gamification #KnowledgeManagement #LearningAndDevelopment #ChangeManagement #EmployeeEngagement #SeriousGames #KM #DigitalLearning #romglobal
-----
Chapters
00:00 – Why people love game elements
00:40 – Gamification vs. games: the real difference
01:30 – Key benefits: curiosity, emotion & engagement
02:40 – Unfreezing audiences with playful openings
03:30 – Diagnosis through gamified activities
04:20 – Empowering abilities with interactive tools
05:20 – Core gamification components (music, motion, challenges)
06:30 – Tools & tips for applying gamification in KM and learning