Noise for Dynamic Movement or Terrain - Using C# Job System and Unity's Mathematics Package

Опубликовано: 01 Май 2026
на канале: DesignerTech
330
16

Timestamps:
1:01 - Repo on GitHub
2:01 - Creating Unity project
2:37 - Removing URP template content we don't need
3:50 - Install Burst Compiler and copy code from ZIP file downloaded from repo
5:26 - Looking at code - first NoiseFuncKind enum
5:50 - NoiseWaveController (MonoBehaviour)
7:46 - NoisePositionJob
9:18 - NoiseSceneUpdateJob
9:45 - UtilFuncs
12:51 - Finding documentation (what there is) for Unity.Mathematics
15:54 - UtilFuncs explanation
21:05 - Setting up scene in Unity to use NoiseWaveController

GitHub project for the code (MIT License - free to use)
https://github.com/WazzaMo/NoiseMoveDemo

For Unity's Mathematics Package Documentation
https://github.com/Unity-Technologies...

website: https://www.lokeldigital.com
email: [email protected]
twitter:   / wazzam0