This video introduces documentation I created - the REAL Unity Input System Quick Start - https://github.com/WazzaMo/howto-unit...
GitHub Project at - https://github.com/WazzaMo/howto-unit...
The Unity Input System is awesome!!! but their documentation is NOT!!
This corrects all that. The video takes you through the same steps as the documentation on GitHub. Step-by-step instructions, code and a sample Input Actions asset file all available at the project - open source licensed so use in your own projects as you see fit!!
Keyboard photo by Matt Wojtas - https://unsplash.com/@matt_wojtas
Joystick photo by Jakub Sisulak - https://unsplash.com/@jakub_si
00:26 - Why this video and the notes on GitHub?
01:01 - Start from fresh project
02:24 - Make basic scene and character
04:24 - Create Input Actions asset for keyboard WS | AD up/down and rotate
11:22 - Writing MotionInput component that works with Input Action asset
17:45 - Testing new component on the character with Input Action asset
19:40 - Write MotionController that moves the character
27:43 - Using MotionController and testing it
30:22 - Adding PS4 controller bindings to existing actions
35:50 - Testing with PS4 controller
38:47 - You are now quickly started!
38:50 - Comparing Unity's docs with mine on GitHub