Part 9 of 9: Use physics to move the character
Great for ice skating game. Use rotational and directional forces to move the
character triggered by input.
The character's nose falls with gravity and we fix this by constraining rotations.
This was recorded in a 2.5 hour block and edited into a series.
The project created in this series is here:-
https://github.com/WazzaMo/unity-over...