In this video series, I give an old friend an introduction to the Unity Game Engine.
Unfortunately, I messed up while recording and the video was not usable so I recorded
a couple of fresh videos explaining the two different ways of creating a URP project
to start your game project.
Part 5 of 9: Two ways to create an empty URP project to start building from.
You can either use the UnityHub to create a URP project template and rip out the example bits - tedious;
or you can create a 3D project, with the built-in renderer, and convert it to a URP project.
At the end of the video, I show how to check whether the URP or the built-in renderer is being used.
This was recorded in a 2.5 hour block and edited into a series.
The project created in this series is here:-
https://github.com/WazzaMo/unity-over...