Make an object and control it with a custom component

Опубликовано: 27 Апрель 2026
на канале: DesignerTech
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Part 7 of 9: Make an object and control it with a custom component

We start with a simple, fixed animation component, Autobounce, and then
extend it so it can be tuned in the Unity Inspector tab.

This was recorded in a 2.5 hour block and edited into a series.

The project created in this series is here:-
https://github.com/WazzaMo/unity-over...