This course covers a variety of topics related to procedural asset creation within Unreal.
This video summarizes the Fracture tool and includes a basic fracture setup, converting fracture geometry into a static mesh using a Chaos Cache Collection, and adding a Sleep/Disable volume.
Unreal Project available here: https://www.artstation.com/a/38584585
Full course playlist available here:
• Procedural Modeling with Unreal 5