This course covers a variety of topics related to procedural asset creation within Unreal.
This video discusses a variety of elements from the cinematic project, including the process for creating the sphere, pillars, and halo using geometry scripting. The video also covers the blueprints that create the animated sphere and halo.
Unreal Project available here: https://www.artstation.com/a/38584585
Full course playlist available here:
• Procedural Modeling with Unreal 5