Procedural Modeling with Unreal 5 - Ch 12 Geometry scripting 5

Опубликовано: 09 Апрель 2026
на канале: Isaac Oster
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This course covers a variety of topics related to procedural asset creation within Unreal.

This video discusses how to access and modify components of dynamic mesh geometry, including triangle normal vectors and triangle positions.

Unreal Project available here: https://www.artstation.com/a/38584585

Full course playlist available here:
   • Procedural Modeling with Unreal 5