Procedural Modeling with Unreal 5 - Ch 17 Fracture Processing 2

Опубликовано: 24 Март 2026
на канале: Isaac Oster
621
5

This course covers a variety of topics related to procedural asset creation within Unreal.

This video covers the process for increasing the density of fracture geometry with a voxelize operation, simplifying the geometry, and generating UVs per mesh element using geometry scripting.

Unreal Project available here: https://www.artstation.com/a/38584585

Full course playlist available here:
   • Procedural Modeling with Unreal 5