This course covers a variety of topics related to procedural asset creation within Unreal.
This video covers the process for increasing the density of fracture geometry with a voxelize operation, simplifying the geometry, and generating UVs per mesh element using geometry scripting.
Unreal Project available here: https://www.artstation.com/a/38584585
Full course playlist available here:
• Procedural Modeling with Unreal 5