This course covers a variety of topics related to procedural asset creation within Unreal.
This video continues our discussion of Geometry Scripting and covers smooth and remesh nodes, accessing node options, working with the Utility Spin Box, and accessing user input data in the node graph.
Unreal Project available here: https://www.artstation.com/a/38584585
Full course playlist available here:
• Procedural Modeling with Unreal 5